Wednesday, June 22, 2011

1-Bit Ninja App Review – Skeptic into Believer

When I first heard about Ben Hopkin’s, a.k.a Kode80′s, newest endeavor on the iOS platform, I wasn’t too sure how successful the finished product would actually be. After all, the game was advertised as a platformer without d-pad controls, but instead with a different control scheme that did not allow you to travel backwards in its many levels. Any actual gamer knows that a platformer on the iOS platform must have virtual, on-screen controls. Though I was pretty skeptical about how the whole thing would work, the execution and the pure brilliance of the copy that was released today onto the app store has changed my mind; onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/1-bit-ninja/id427083185?mt=8');" target="_blank" href="http://www.ip4help.com">1-bit Ninja is an elite among its fellow applications on the app store.

At first glance, onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/1-bit-ninja/id427083185?mt=8');" target="_blank" href="http://www.ip4help.com">1-bit Ninja looks a lot like a Paper Mario replicate. The gameplay has you controlling a 1-bit ninja, with an overall object of getting from left to right, while avoiding the threat of 1-bit enemies and jumping across platforms. Though they share that in common, they also differ a whole lot. Through a series of clever, overlapping layers, developer Ben Hopkins has created a 3D illusion only visible when dragging the top part of the iPhone’s screen. This new view, able to be seen whenever, while playing, reveals secret passageways that would otherwise not be visible, unless you have a keen eye built to see 3D in a 2D world. (See below for example; another example can be found onclick="javascript:pageTracker._trackPageview('/outgoing/imageshack.us/photo/my-images/101/ibitninja2.png/');" target="_blank" href="http://www.ip4help.com">here)/> href="http://www.ip4help.com" rel="attachment wp-att-19113">src="http://www.iphonealley.com/wp-content/uploads/2011/06/ibitninja1.png" alt="" title="ibitninja1" width="640" height="213" class="size-full wp-image-19113" />

The developer was aiming to incorporate a new control scheme into the game, rather than a regular, old d-pad, and that’s exactly what he did. I was pretty skeptical when I first heard about the control scheme, because most successful platformers on iOS have included d-pads, but after playing, my initial approach disappeared. Once you play for a bit, and get used to them, the controls feel natural. Pressing down on the left bottom side of the screen, will make the ninja run, while pressing on the right bottom side, will make it jump. The controls will involve timing to perfectly land your jumps, whether it be from platform to platform or landing on an enemy’s head (will kill it), as they don’t allow you to move backwards. In other words, you can only travel forwards.

That’s where the clever level design comes into play. Where there are secret passageways, there are also secret coins that can be collected to add more challenge. Not only do you have to look for them, but they can also be located in peculiar places, which often involve multiple tries to get to; plus, there are five in each level. In fact, you’ll probably play each level at-least a few dozen times before you finish. It would be nice if the game would display some basic facts, such as amount of times died, number of enemies killed, and so on.

Levels are unlocked successfully: you play the first, the second is unlocked, and so forth. There are four worlds, each with five levels. To move on to the next level, you do not have to collect all five of the hidden secrets; they are just included for extra challenge. Though if you do, then two additional modes will be unlocked for each level. These include a full 3D mode and an easier-to-drag-and-see-3D mode.

Progressively, the game gets more and more difficult. New enemies will be introduced, level design gets more tough, and other obstacles factor in. I’ve got to say that 1-bit Ninja is easily one of the most difficult, non-puzzle game I’ve ever played. From the beginning to the end, you’ll feel like pulling out each and every one of your hairs, putting them back on, and then pulling them out again. If you can successfully beat the game without ever thinking about smashing your iPhone on the ground repeatedly, you can proudly say you’re a relaxed person. I, sadly, cannot.

With chiptunes included for, evidently, every world, the music running in the background almost never gets too hard on your ears; unless you’re stuck on a level for an infuriating amount of time. Similarly, the retro artwork looks absolutely stunning with the patterns and shading.

When every element, that has been described above, comes together, the finished product is a flawless, iconic game that proves what single, indie developers can achieve. Developer Ben Hopkins, congratulations are creating such a wonderful game that oozes polish and love. Folks, you can’t pass down onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/1-bit-ninja/id427083185?mt=8');" target="_blank" href="http://www.ip4help.com">1-bit Ninja – not for $100 and certainly not for $1.99.

width="640" height="390" src="http://www.youtube.com/embed/Gv4f8zLgS8w" frameborder="0" allowfullscreen>

the show: 28 – “Fugazi”

Join your hosts Marianne Schultz and myself for The Show: 28 – “Fugazi”. You can subscribe to our show on iTunes, grab our RSS feed, listen now or download directly. We broadcast our iPad and iPhone podcast live each week. If you missed the live show, we hope you’ll join us next week for live chat and more. Our next show will be June 2nd at 7pm EST. If you’d like to be included on a future broadcast, please call 646-820-3431 and leave your name along with your question. If you’d like to provide us with feedback, we’ve set up a topic in our forums.

everythingiCafe: the show

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Hosts:

Christopher Meinck @meinck

Marianne Schultz @emschultz

Topics:

iPhone 5 To Be Major Update

iPhone 4 Most Popular Camera on Flickr

Verizon Eliminating Unlimited Data

Lion Clean Install Requires Snow Leopard Discs

NY Post kills mobile Safari access

Relevant Links:

Remote Conductor for iPhone now available

Remote Conductor is an app that allows you to use your iPhone as a control center for your Mac or PC. You can launch, switch, maximize/restore, minimize, and close all applications on your computer with the multi-touch trackpad and secure keyboard.

In order to use Remote Conductor, it is required to download the free server.

If you pick this one up, let us know what you think! Check out the demo and screenshots after the break.

[$1.99 - iTunes link]

Have an app you’d love to see featured on TiPb? Email us at iosapps@tipb.com, tell us about your app (include an iTunes link), and we’ll take a look.

Just like us, Samsung not allowed to see iPhone 5 until fall

Just like us, Samsung not allowed to see iPhone 5 until fall

The judge hearing the Apple vs. Samsung “copy-cat” lawsuit has denied a motion by Samsung asking that Apple allow Samsung’s outside council advanced looks at iPhone 5 and iPad 3. The judge had previously granted Apple’s request for Apple’s outside council to look at Samsung’s upcoming devices, since Samsung had already shown off or given away previews to the press and public. Apple, however, keeps their stuff secret. But of course, it’s not that simple:

Samsung is free to argue, for instance, that there is little likelihood of confusion because consumers will not encounter its products side-by-side with the iPhone 4 or iPad 2, but rather with Apple’s next generation iPhone and iPad. Similarly, as to proximity, Samsung is free to argue that because the iPhone 4 and iPhone 2 will soon be outmoded and reduced in price, they are not being sold (or very soon will not be sold) to the same class of purchasers who are likely to buy new Samsung products. By choosing to allege infringement only of its current products, Apple opens itself up to these arguments.

Says Florian Mueller of FOSS Patents:

[Apple] might want to proceed cautiously and wait with a preliminary injunction motion until the iPhone 5 can be shown, or present only a tablet-related motion in the very near term and a smartphone-related one a little later.

We’ll see how bold or conservative Apple is.

And Samsung. If they really wanted to have fun with this, their CEO to start dressing in jeans and black mock turtleneck…

[FOSS Patents]

Breakdown: Verizon’s new data plans

http://www.androidcentral.com/verizons-new-data-plans-broken-down-complete-detail

If Verizon’s new tiered, capped data plans make the kind of sense that doesn’t, don’t worry — Phil Nickinson from Android Central has broken them down for us. Check out the chart up top for the details, and here are the bullet points:

Check out AC via the link below for the full set of leaked docs and emails, then come back and tell us what you think of the new rates.

[Android Central]

PopCap Games to Be Acquired for over $1 Billion

The gaming giant, target="_blank" href="http://www.ip4help.com">PopCap Games is onclick="javascript:pageTracker._trackPageview('/outgoing/techcrunch.com/2011/06/22/popcap-games-to-be-acquired-for-1-billion/');" target="_blank" href="http://www.ip4help.com">said to be being acquired for over $1 billion by TechCrunch’s sources. PopCap Games are the geniuses behind the classics, onclick="javascript:pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Plants_vs._Zombies');" target="_blank" href="http://www.ip4help.com">Plants vs. Zombies (onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8');" target="_blank" href="http://www.ip4help.com">iPhone), onclick="javascript:pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Bejeweled');" target="_blank" href="http://www.ip4help.com">Bejeweled (onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/bejeweled-2-blitz/id284832142?mt=8');" target="_blank" href="http://www.ip4help.com">iPhone), onclick="javascript:pageTracker._trackPageview('/outgoing/en.wikipedia.org/wiki/Peggle');" target="_blank" href="http://www.ip4help.com">Peggle (onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/peggle/id314303518?mt=8');" target="_blank" href="http://www.ip4help.com">iPhone) and more.

The even bigger giant, who is making the purchase, is not known for sure, although Zynga was at first an obvious candidate. TC’s sources say that the company did make offers, though could not finally satisfy PopCap’s wants. Zynga has been on a company-buying-spree, as they have bought 12 gaming companies in the past 12 months.

The next possibility is Electronic Arts, a huge figure of gaming. Making games for iOS and pretty much all other platforms, in all of the possible genres, I wouldn’t put it past EA to make such a big acquisition. Although $1 billion out of their market cap of $7.49 billion would be a large chunk.

Other possibilities are DeNA (company that acquired ngmoco for $300 million) and Chinese company Tencent. Once the solid news arises, I’ll update this post letting you know all of the details.

[Via onclick="javascript:pageTracker._trackPageview('/outgoing/techcrunch.com/2011/06/22/popcap-games-to-be-acquired-for-1-billion/');" target="_blank" href="http://www.ip4help.com">TechCrunch]

Apple COO Tim Cook Spotted at China Mobile HQ

Apple’s COO (Chief Operating Officer) was spotted at China Mobile’s headquarters. The significance? onclick="javascript:pageTracker._trackPageview('/outgoing/micgadget.com/13172/apples-tim-cook-visits-china-mobile-to-discuss-4g-lte-iphone/');" target="_blank" href="http://www.ip4help.com">According to MIC Gadget, he’s most likely there discussing with the company’s executives about a possible deal.

Currently, iPhones are only available in China for customers of China Unicom, a carrier with had 179.34 million customers as of May. The much bigger company, China Mobile, with over 600 million customers (largest wireless carrier in the world), could represent a huge deal for Apple – in fact, it would be the biggest partnership for them, which could bring in a whole bunch of extra revenue./>id="attachment_19164" class="wp-caption aligncenter" style="width: 500px">href="http://www.ip4help.com" rel="attachment wp-att-19164">src="http://www.iphonealley.com/wp-content/uploads/2011/06/tim-cook.jpg" alt="" title="tim cook" width="490" height="367" class="size-full wp-image-19164" />class="wp-caption-text">COO of Apple, Tim Cook at China Mobile HQ

/> If this deal were to go down eventually, it would involve a whole revamped network for China Mobile, as they are currently running on home-grown 3G, which is not compatible with either the CDMA or GSM iPhone models.

class="wp-caption-text">COO of Apple, Tim Cook at China Mobile HQ

Despite mentioning of a deal back in May on China Mobile’s part, Apple has yet to reveal what they’ve got planned for the carrier, if anything at all. After all, this whole thing could be unsuccessful in the end. In the days to come, we’ll see, and keep you posted on, what happens on this possible deal that has the potential to be the biggest partnership for Apple – meaning larger than Apple’s partnerships with AT&T and Verizon.

[Via onclick="javascript:pageTracker._trackPageview('/outgoing/www.appleinsider.com/articles/11/06/22/apple_coo_spotted_at_china_mobile_hq_spurring_rumors_of_an_iphone_deal.html');" target="_blank" href="http://www.ip4help.com">AppleInsider]

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