Tuesday, July 19, 2011

Keep a diary with style with Wonderful Days for iPhone

HandyPadSoft has released their diary, journal, and note-taking app, Wonderful Days – Diary with Style.

It is a polished with a lot of customization options, including themes, photo frames, font, and tags. You can effortlessly keep track of your wonderful moments everyday, and enjoy them in exciting ways.

I’ve played around with Wonderful Days for a bit and it really is fantastic. Every thing looks great and runs smoothly. I’m not much of diary keeper, but Wonderful Days makes me want to be.

Wonderful Days – Diary with Style is available on the iPhone for $2.99. Screenshots and video after the break.

[iTunes link]

Have an app you’d love to see featured on TiPb? Email us at iosapps@tipb.com, tell us about your app (include an iTunes link), and we’ll take a look.

UK satellite TV provider Sky, finally launches Sky Go for iPhone and iPad

After promising that it would be available on July 6, UK satellite TV provider Sky TV has finally released its new app to allow users to access content while on the go. The app called Sky Go will offer users access to all five sports channels as well as a select number of Movie and news channels.

The app is the successor to Sky’s previous app Sky Mobile TV. The new app seems to offer a larger amount of channels but you are now restricted to only using it with two devices; which have to be registered. None of Sky’s entertainment channels such as Sky One are included which is very disappointing.

The app is free to download however you must have an active Sports subscription with Sky in your home to be able to access the content. Streaming works over WiFi and 3G and the app is universal for iPhone, iPad and iPod touch.

[Free – iTunes link]

 

Tim Cook on Android activations: Apple’s numbers are straight forward, transparent, quarterly

Tim Cook on Android activations: Apple's numbers are straight forward, transparent, quarterly

During today’s Q3 2011 conference call, Apple Chief Operating Office, Tim Cook was asked about Android activation numbers being higher than Apple iOS numbers. Cook’s response, paraphrased:

Android’s activation numbers are difficult to get our hands around. Apple numbers are from a data sheet, add iPhone, iPad, an approximately 50% iPods sold are iPod touch. Apple sold over 33 million iOS devices. Now over 222 million cumulative devices. [Apple's activation] numbers are very straight forward, transparent, quarterly. iPhone is up 142%, more than 2x rate of market growth. Incredible. Apple sold every iPad 2 we could make.

Which is really more of a non-answer. By saying Android activation numbers are “difficult to get their hands around”, Cook is implying that Google’s “activations” might not be the same as Apple’s “devices sold”. In other words, that Android’s numbers are somehow being over-reported. The numbers in question, from Google’s Q2 2011 conference call:

CEO Larry Page announced that some 550,000 devices are being activated every day. That’s about 382 devices being activated every minute, or 3.85 million every week.

Or roughly 49 million, which is more than Apple’s 33 million. Cook then went on the offensive, though stopped short of echoing previous quarters’ comments about Google being fragmented and derivative. Instead, he focused on Apple’s positives, including the quantity of apps in general and iPad apps in specific, contrasting Apple’s 100,000 to Android’s “hundreds”. He also highlighted money paid to developers, and consumer satisfaction.

Which is a compelling answer, just not to this particular question.

Daily Tip: How to shorten links on the fly with Droplr

Trying to figure out how to shorten URLs quickly and easily? Droplr is one of my favorite ways. Not only do they have an iOS version, they have a Mac version as well. It’s one of my favorite task management apps since it helps me share and organize files.

I find it incredibly useful for uploading images, long URLS, and videos. It also allows you to create shortened links quickly and easily. Long links are annoying and look bad in statuses and posts. If you find yourself needing shortened links quite often, Droplr will help you do just that.

There are several link shortening services available. I just think Droplr has a nice feature set and a great Mac app as well. If you guys use something different, tell us what!

Tips of the day will range from beginner-level 101 to advanced-level ninjary. If you already know this tip, keep the link handy as a quick way to help a friend. If you have a tip of your own you’d like to suggest, add them to the comments or send them in to news@tipb.com. (If it’s especially awesome and previously unknown to us, we’ll even give ya a reward…)

See slideshows of the band you’re listening to with Coverjam Pro

Coverjam Pro by Electric Pocket is a new iPhone and iPad app that, while listening to music, displays photo slideshows of the band.

Listen to your music and Coverjam Pro will search Instagram and Flickr for photos tagged with the band’s name to create a stunning full-screen slideshow of the artists as you listen!

Coverjam is available on the iPhone and iPad for $0.99. Screenshots and video after the break.

[iTunes link]

Have an app you’d love to see featured on TiPb? Email us at iosapps@tipb.com, tell us about your app (include an iTunes link), and we’ll take a look.

Bean’s Quest App Review – A Cutesy, Uber-Fun Platformer

Trust me, I’m pretty happy that I wasn’t faced with a game featuring a caricature of Mr. Bean’s enlarged head when I first checked out onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/beans-quest/id449069244?mt=8');" target="_blank" href="http://itunes.apple.com/us/app/beans-quest/id449069244?mt=8">Bean’s Quest on the app store. I have never been so satisfied, as the application is instead an uber-cutesy platformer any fan is sure to love!

You’ll first find out that the game’s forte is its artwork, unquestionably. At first glance, the striking colors and overall wonderfully done visuals are the first stand-out point of many that the game slickly boasts: clean, polished pixel artwork evidently done with care and by someone who has a hand for such graphics. They truly look Ah-mazing!

Then, comes the gameplay. Bean’s Quest takes the gameplay of similar games currently on the app store, and after applying the above artistic theme, makes it the most unique and fulfilling experience a platformer could ever be accompanied with. Your main object is to guide the [Mexican Jumping] Bean get to the end of each cleverly-designed level in the least amount of bounces; if it makes more sense, the bean is constantly bouncing, and you’re faced with the task of timing his movements so that his jumps coincide properly to guide him across the levels’ platforms and reach the end. All of this while watching out for fatal enemies and navigating past the many different types of platforms.

There are springs, turning platforms, tunnels and more that make up the levels along with your normal platforms. There are also jewels to be collected along the way, which add more of a challenge if you’re looking to beat the level perfectly./> href="http://www.iphonealley.com/application_reviews/beans-quest-app-review-a-cutesy-uber-fun-platformer/attachment/beans-quest-screen" rel="attachment wp-att-20506">src="http://www.iphonealley.com/wp-content/uploads/2011/07/beans-quest-screen-e1311125714159.png" alt="" title="bean's quest screen" width="640" height="426" class="aligncenter size-full wp-image-20506" />/> Just like a three-star rating system, which are commonly found in games, there’s a sort of rating system for each level. Instead of stars, though, you’ll have to best other limits to receive a badge on that level. There are three things to be achieved, which adds replay value to the gameplay considering the challenges are difficult enough to have you replaying the level multiple times over: completing the levels at or under a specific number of bounces, collecting all of the jewels in the level, and collecting the axolotl of each level (in other words, an animal usually placed at a location where you have you go out of your way to collect).

Usually, developers that attempt to create new, innovative control schemes for their games get some pretty serious hate from buyers who “don’t like the control scheme”, due to the fact that these new ways to play are difficult to get accustomed to. In this case, the developers didn’t use a traditional d-pad, but instead two arrows on the side of the screen to control the [Mexican Jumping] Bean’s left/right movement. This prevents confusion and clunkiness.

The only thing lacking in Bean’s Quest is the amount of content it has. Sure it’s got a high replay value, some sweet graphics and a rocking soundtrack, but the developers were obviously in a hurry in releasing it. There are currently only 8 levels included with the game, for $2.99 whereas other platformers on the platform are sporting 50+ levels for only a buck. The good news is, that there are already new worlds in the works.

Regardless of the lack of levels, the experience of everything else in itself is easily worth your 3 bucks. So if you’re looking for a great game that will undoubtedly tickle your gaming fancy, check out onclick="javascript:pageTracker._trackPageview('/outgoing/itunes.apple.com/us/app/beans-quest/id449069244?mt=8');" target="_blank" href="http://itunes.apple.com/us/app/beans-quest/id449069244?mt=8">Bean’s Quest. Angry Birds, please step down off of the throne, because we’ve got another king of iOS, hands-down (not saying that AB is the best game on the platform, using it for reference).

See the awesomeness in action:/> src="http://player.vimeo.com/video/25751589?title=0&byline=0&portrait=0" width="600" height="400" frameborder="0">

onclick="javascript:pageTracker._trackPageview('/outgoing/vimeo.com/25751589');" target="_blank" href="http://vimeo.com/25751589">Bean’s Quest Level 1 from onclick="javascript:pageTracker._trackPageview('/outgoing/vimeo.com/user7615021');" target="_blank" href="http://vimeo.com/user7615021">Kumobius on onclick="javascript:pageTracker._trackPageview('/outgoing/vimeo.com');" target="_blank" href="http://vimeo.com">Vimeo.

Apple Confirms Lion For Tomorrow, Hints iPhone In September

In an open earnings call following Apple’s quarterly report, the company teased a thing or two, flat out announced one exciting thing, and gave a lot of financial information.

The huge news is that they confirmed that Lion would launch tomorrow — which Gruber pegs for 8.30am tomorrow. Apple has updated Migration Assistant to help with the process.

Also during the call, Apple’s CFO Peter Oppenheimer said a “future product transition and this will affect our September quarter.” Can you say iPhone in September?

On the back of Apple’s incredible results, their shares broke $400 a pop for the first time ever in after market trading — and much of that success was due to China, explaining Apple’s ongoing interest in the region.

For more detail, check out MacRumors (with some awesome graphs), AppleInsider, and MacWorld (also graphs).

GENWI releases iPad app publishing platform for content publishers

GENWI and iSites have recently released their iPad app creation services which cater specifically to the content and media publishing industry. If you need an on-the-fly solution for publishing content to an iPad application, this may be for you. Advanced options also include the ability to customize your interface through HTML5 and CSS.

The big convenience for content publishers is that it allows you to make changes and add to your app in real time via their content management servers. Monthly fees will vary based on what native platforms you’d like and what feature set you need. Pricing points are as follows –

You will have to be enrolled in the Professional pricing scheme in order to create native iPad apps but the ability to update content in real time may make the cost worth it for publishers. iSites currently serves clients such as The Stanford Daily, Forbes, Cox Media, and many more.

It’s also worth noting that this suite is specifically geared at content publishers and media industries. It isn’t an all-in-one solution for creating advanced applications such as games. But if you need content published quickly and need the ability to create a good looking app on an easy to use platform, this is probably your best solution for the price. If any of you use this service, let us know what you think!

GENWI

Steve Jobs: Apple’s board looking into possibilities for succession is “hogwash”

According to an article in The Wall Street Journal from the unusually accurate Kane, a few members of Apple’s board have discussed possibilities for Steve Jobs future replacement. The members are believed to have spoken with executive recruiters as well as at least one head of a high profile tech company. The source of the information is “people familiar with the matter”. The Wall Street Journal even managed to get an email from Steve Jobs in response to its questions.

Mr. Jobs said Monday in an email, “I think it’s hogwash.” An Apple spokesman declined to comment.

If this turns out to be true, the directors don’t appear to have been acting on behalf of the full board or with the knowledge of Steve Jobs. Always a dangerous game to play in any business. especially one as high profile as Apple! On the other hand, it would be foolish for any business with its CEO on a medical leave of absence, not to have long term plans in place. (Almost as foolish as divulging to the competition just exactly what that plan is…)

[WSJ]

Pictures of the Next iPhone?

According to onclick="javascript:pageTracker._trackPageview('/outgoing/9to5mac.com/2011/07/17/images-of-next-generation-iphone-test-unit-with-iphone-4-design/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+9To5Mac-MacAllDay+%289+to+5+Mac+-+Apple+Intelligence%29');" target="_blank" href="http://9to5mac.com/2011/07/17/images-of-next-generation-iphone-test-unit-with-iphone-4-design/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+9To5Mac-MacAllDay+%289+to+5+Mac+-+Apple+Intelligence%29">9to5Mac, who then points you over to the real source, onclick="javascript:pageTracker._trackPageview('/outgoing/tw.apple.pro/?uid-2-action-viewspace-itemid-6577');" target="_blank" href="http://tw.apple.pro/?uid-2-action-viewspace-itemid-6577">Apple.pro, a Weibo user claims to have the next-generation iPhone.

It’s not hard to dismiss, considering many “leaks” have circulated ever since Apple introduced the iPhone. It’s pretty much standard now – every time the iPhone is supposedly about to come out, a few months before, pictures are posted of a prototype for “the next-generation iPhone”. But anyways, even if you put aside the fact that the prototype looks exactly like the iPhone 4, despite reliable rumors that the next phone would be thinner and lighter, let’s take a look at what we have to consider.

The device is running on Apple’s testing firmware that has been seen on previous testing units, which supports the case that it very well could be a prototype, but then it shows up in iTunes as an iPod Touch, which totally contradicts that. href="http://www.iphonealley.com/news/pictures-of-the-next-iphone/attachment/iphone-4gs-leak" rel="attachment wp-att-20484">src="http://www.iphonealley.com/wp-content/uploads/2011/07/iphone-4gs-leak-e1311113055366.jpg" alt="" title="iphone-4gs-leak" width="589" height="440" class="aligncenter size-full wp-image-20484" /> Here comes the inevitable question: is this actually the iPhone 4GS that we’ve been waiting for, for now over a year? Probably not. The rights don’t stack up whereas the wrongs do.

There’s no real way to tell if these leaks are genuine, which is the way Apple will want it to be. But come August, regardless of Apple.pro’s previous correct-leaking reputation, this most probably will not be what Apple brings to show everyone at their annual keynote. After having everyone wait for over a year, it’s unlikely that Apple will introduce a device so similar to its last year predecessor.

[onclick="javascript:pageTracker._trackPageview('/outgoing/9to5mac.com/2011/07/17/images-of-next-generation-iphone-test-unit-with-iphone-4-design/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+9To5Mac-MacAllDay+%289+to+5+Mac+-+Apple+Intelligence%29');" target="_blank" href="http://9to5mac.com/2011/07/17/images-of-next-generation-iphone-test-unit-with-iphone-4-design/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+9To5Mac-MacAllDay+%289+to+5+Mac+-+Apple+Intelligence%29">Via 9to5Mac]

Apple Execs Mull Over Jobs Successor

Steve Jobs has been having health problems for a long time now, and officially went on medical leave last winter — a move that has had many people worrying about what would happen were he to step down. Even technically on leave, he’s said to play a major part in Apple’s decisions.

Now the WSJ is reporting that ever since he stood down, some Apple higher-ups has been thinking about who would take over if someone was needed to:

Since Steve Jobs went on medical leave this winter, some members of Apple Inc.’s board have discussed CEO succession with executive recruiters and at least one head of a high-profile technology company, according to people familiar with the matter.

The conversations weren’t explicitly aimed at recruiting a new chief executive and were more of an informal exploration of the company’s options, said these people. The directors don’t appear to have been acting on behalf of the full board, some of these people said.

Frankly, given Jobs’ health problems, they’d be foolish not to have been discussing this for years. Just because they’re talking about his eventual successor doesn’t mean they’re trying to oust him.

The general feeling from the tech world is that Apple’s Tim Cook would be the most likely replacement — but I think everyone is still paranoid after what happened the last time Jobs left Apple.

[via MacRumors]

PC Users: Dealing with a Slow iTunes

It seems as if a bunch of inexperienced newbie programmers designed the iTunes us PC users have to currently use. We never get any mercy from the buggy software packed to the brim with its error messages and slow-running interface, whereas the Mac OSX user over there is faced with a shiny, flawless version of the program that does close on demand. I guess that’s just Apple’s way of letting us know that we need to upgrade to Macs to get our music on to our iPhones on the first try. Below are a few solution along with a bit more ranting!

The only reason that I have yet to purchase a Mac, is because of insufficient funds on my part. So while I’m stuck with the version of iTunes that I currently use, I might as well vent about each and every one of its thousand flaws.

I’ve complained before and am still not satisfied with how iTunes currently runs for PC users, so I’ve dug up a few solutions that should help. Whether it’s my computers processor or iTunes itself that’s causing the problem, other PC users seem to encounter the same issues so here are a few things you can try to ease the headache caused by the slow scrolling, not-closing-when-the-exit-button-is-pressed and the long waiting time of loading the different sections of your library:

Get rid of unnecessary-ness/> iTunes comes standard with all of the columns checked to be visible for each and every song. Especially if your iTunes library is a few GB, you may want reduce the amount of columns that are displayed. I mean, really, you only need the standards: song title, artist, album, etc. To do this, right-click on the any of the column titles at the top, and un-check anything that you do not want to actively see.

Delete/> Every week or month, whenever you want to do it, go through your library and delete any added clutter that doesn’t need to be there, such as applications that you don’t use anymore. This can reduce the amount of things iTunes needs to process each time it boots up, and will also conveniently free up a considerable amount of space on your hard drive as well. It’s pretty straightforward to delete media off of iTunes but remember to also empty your recycling bin once you’re done.

Manage your playlists/> iTunes also comes booted up with a bunch of “smart playlists” in the beginning that can be deleted. These require more memory on iTunes’ part as they have more code, so delete the ones that you don’t need. I usually only use one or two and I’ve got a few GB of songs, so don’t make the same mistake I did of keeping the playlists there for a few months.

Stop other processes/> Many times a slow iTunes is caused by other processes running in the background that are also consuming memory. You can open up task manager to few all of these, filter by memory usage and then stop processes accordingly. I’m not saying to end every single process, because you really don’t want to, but stop anything that you know you can. Such as a virus scan or something that’s finished or is not needed.

Start all over/> This should probably be your very last option. If your iTunes is completely bugging out, or has too many items to function correctly, you may want to start all over. To make things easier, you can completely uninstall iTunes (onclick="javascript:pageTracker._trackPageview('/outgoing/support.apple.com/kb/ht1925');" target="_blank" href="http://support.apple.com/kb/ht1925">help here) and then install again to start fresh. Then you can do all of the above without any adding any media, which could be easier than with a library full of content.

Buy a Mac/> If none of these work, then I don’t know what to tell you. Maybe just resort to purchasing a Mac or look into Hackintosh, if the latter is more affordable. But I can say that they seemed to help me, anyways. The problem isn’t gone, but it is significantly reduced.

I may just be exaggerating a tad bit, but please, if you own a PC and encounter the same issues as I have, please voice your opinion down below; I guess it’s ultimately our fault for not being full, avid Apple fanboys and owning Macs to accompany our iDevices. I’m on the road to purchase one, but until then, I have to deal with this dead dump of code called Windows.

Apple Reports $7.31 billion In Quarterly Profits

Prior to today’s earnings call, Apple has released their quarterly results, and yet again it’s a gangbuster quarter:

The Company posted record quarterly revenue of $28.57 billion and record quarterly net profit of $7.31 billion, or $7.79 per diluted share. These results compare to revenue of $15.70 billion and net quarterly profit of $3.25 billion, or $3.51 per diluted share, in the year-ago quarter. Gross margin was 41.7 percent compared to 39.1 percent in the year-ago quarter. International sales accounted for 62 percent of the quarter’s revenue.

That’s right, profits are up more than 100% compared to last year. iPhone sales are up 142%, moving 20.34 million units, and 9.25 million iPads, an increase of 183%.

While Mac sales were up 14% to 3.95 million, the iPod continues its slow decline, with sales down 20% to 7.54 million.

“We’re thrilled to deliver our best quarter ever, with revenue up 82 percent and profits up 125 percent,” said Steve Jobs, Apple’s CEO. “Right now, we’re very focused and excited about bringing iOS 5 and iCloud to our users this fall.”

Apple’s CFO Peter Oppenheimer pegged Q4′s revenue at a slightly lower $25 billion, or $5.50 a share. Even though the next iPhone launch is pegged for the near future, Apple’s Q4 ends in late September, so it is unlikely to see the boost of the next model.

Apple Q3 2011 results: 20.34 million iPhones, 9.25 million iPads, 7.54 million iPods, $7.31 billion in profit

Apple Q3 2011 results: 20.34 million iPhones, 9.25 million iPads, 7.54 million iPods, $7.31 billion in profit

Apple has just announced their Q3 2011 results and the iOS platform continues to impress with 20.34 million iPhones sold (up 142% from last year), 9.25 million iPads (up 183%), 3.95 million Macs (up 14%) and 7.54 million iPods (down 20%). All that added up to $28.57 billion in revenue and record quarterly net profit of $7.31 billion.

“We’re thrilled to deliver our best quarter ever, with revenue up 82 percent and profits up 125 percent,” said Steve Jobs, Apple’s CEO. “Right now, we’re very focused and excited about bringing iOS 5 and iCloud to our users this fall.”

“We are extremely pleased with our performance which drove quarterly cash flow from operations of $11.1 billion, an increase of 131 percent year-over-year,” said Peter Oppenheimer, Apple’s CFO. “Looking ahead to the fourth fiscal quarter of 2011, we expect revenue of about $25 billion and we expect diluted earnings per share of about $5.50.”

Their quarterly conference call is coming up soon and we’ll add highlights as we hear them, after the break.

Google says Apple sues rather than innovates. Google’s problem is Apple does both.

Former Google CEO, current Google Executive Chairman, Eric Schmidt, had this to say about Apple patent infringement suits against Android manufacturers.

“We have seen an explosion of Android devices entering the market and, because of our successes, competitors are responding with lawsuits as they cannot respond through innovations. I’m not too worried about this.”

Because a) he’s not the one being sued and b) it’s nonsense.

Google and Android ODMs problem isn’t that Microsoft and Apple are suing instead of innovating. It’s that they’re doing both. And given Google’s lack of a similar patent portfolio, and lack of public stance on the issue, their manufacturers are handicapped, which is likely why HTC is already paying Microsoft $5 for every Android phone they ship.

As mentioned yesterday, Microsoft’s strategy is to make Android more expensive, Apple’s to make it less usable.

Google might have some genius master plan ready and waiting in their other trousers, but in the meantime they should either keep Schmidt and Larry Page off the mic, or let them say something substantive to ODMs and developers.

[ZDNet Asia via Android Central]

Due for iPhone and iPad updated [giveaway]

Phocus’ reminders app for iPhone and iPad, Due, has been updated with some tweeks and changes.

The beauty of Due lies in its simplicity. There’s no account to create, no start or end date to set, no need to prioritize, tag nor categorize. What there is however are what that matters: a note for your reminder, and an alert that is set up in mere seconds.

Here are some of the new changes:

I love simplicity done right and Phocus has nailed it with this app. Due takes away the task of keeping track of tasks.

The good folks at Phocus have given us some promo to give away! For a chance to win, just let us know the type of tasks that you need reminding for.

Due is a universal app for iPhone and iPad and is available for $4.99.

[iTunes link]

Have an app you’d love to see featured on TiPb? Email us at iosapps@tipb.com, tell us about your app (include an iTunes link), and we’ll take a look.

Official Google+ for iPhone hits the App Store [Update]

Official Google+ for iPhone hits the App Store

Google+ for iPhone, the official app of Google’s new social network has just hit the App Store.

Google+ for mobile makes sharing the right things with the right people a lot simpler. Huddle lets you send super-fast messages to the people you care about most. And no matter where you are, the stream lets you stay in the loop about what your friends are sharing and where they’re checking in.

Features:

Google+ is only available for users 13 and older.

Overall the app is clean and crisp, fully in keeping with Google’s new interest in design. The login experience, however, which throws you back to the terrible Google web page, burned my eyes. Hopefully they can fix that in an update. Soon.

It’s very Facebook for iPhone-like, which is good or bad depending on your stance re: consistency vs. innovation, but it works well and moves smoothly for the most part (I wish that hadn’t copied some of the more crashes…). The home screen isn’t full yet, with Stream (which apparently isn’t iOS 5 friendly), Huddle, Photos, Profile (Lion style circled avatar — who thought that was a good idea?), and Circles.

No iPad support yet, and strangely it doesn’t support iPod touch either.

If you’ve tried it out, let me know what you think. And if you want to get plussy with me, you can circle me up here: https://plus.google.com/117367428086027724173/posts

UPDATE: Google+ has already been updated to version 1.0.1. Is that a record? If you got it before, go re-get it. Again. Here’s the explanation: [Google+]

We discovered an issue with the version of the iPhone Google+ App that was on the App Store. When we launched, the App Store started serving a previous test version of the App which didn’t have the stability and fixes that the latest version had. It started serving the correct version a little later. If you downloaded within the first 1 hour 40 mins, you may have downloaded the older test version.

To check:

Click on the gear icon on the top left of your App’s homescreen and look right above the Help button, the version number of the App should be: 1.0.1.1809

If that is not the version number, then please uninstall and reinstall

[Free - iTunes link]

Official Google+ for iPhone hits the App Store

Official Google+ for iPhone hits the App Store

Google+ for iPhone, the official app of Google’s new social network has just hit the App Store.

Google+ for mobile makes sharing the right things with the right people a lot simpler. Huddle lets you send super-fast messages to the people you care about most. And no matter where you are, the stream lets you stay in the loop about what your friends are sharing and where they’re checking in.

Features:

Google+ is only available for users 13 and older.

Overall the app is clean and crisp, fully in keeping with Google’s new interest in design. The login experience, however, which throws you back to the terrible Google web page, burned my eyes. Hopefully they can fix that in an update. Soon.

It’s very Facebook for iPhone-like, which is good or bad depending on your stance re: consistency vs. innovation, but it works well and moves smoothly for the most part (I wish that hadn’t copied some of the more crashes…). The home screen isn’t full yet, with Stream (which apparently isn’t iOS 5 friendly), Huddle, Photos, Profile (Lion style circled avatar — who thought that was a good idea?), and Circles.

If you’ve tried it out, let me know what you think. And if you want to get plussy with me, you can circle me up here: https://plus.google.com/117367428086027724173/posts

[Free - iTunes link]

The Official Google+ iPhone App Is Now Available

Google has officially released the Google+ iPhone app, and it’s a free download through the app store. Right now it appears to be iPhone only, so you’ll have to stick with the mobile web interface on your iPad — sorry folks.

As we expected, the app puts heavy emphasis on Google+’s “Circle” method of arranging your friends, allowing you to easily contact and arrange groups of people (and hide things from your stalker-ish boss), and you can use “Huddle” as a messaging app for your circle.

Here’s the full description:

Google+ for mobile makes sharing the right things with the right people a lot simpler. Huddle lets you send super-fast messages to the people you care about most. And no matter where you are, the stream lets you stay in the loop about what your friends are sharing and where they’re checking in.

Features:
* Circles let you share the right things with just the right people.
* Stream is where you can get updates from your circles or see what people are saying about things nearby.
* Huddle is super-fast group messaging for everyone in your circles.

Google+ is only available for users 13 and older.

 

[via MacStories]

TiPb TV 20: Bond boat bash [giveaway]

We put the original Aquapac and Overboard cases for iPhone 4 through the car wash and into the deep end, so what could we do with Aquapac for iPad 2 and the new Overboard Pro Sport for iPhone? Well, Rene and I had some Amazing Case-style ideas. However, putting the waterproof Acquapac for iPad and Overboard for iPhone through the dishwasher just didn’t sound cool. You know what’s cool? Putting them head to head in a Bond boat bash!

Do we expect the cases to leak? No, TiPb TV viewers, we expect them to die!

Giveaway: We’re giving away one of each case! To enter, just leave a comment below telling us which of these two cases you prefer, Overboard Pro Sport for iPhone or Aquapac for iPad 2, and where you’d like to use them — beach, bath, shower, hot tub, high speed boat chase with a super hot Bond girl (or guy!)!

(Oh, and telling us what you think about the show can’t hurt!)

TiPb TV 20: Bond boat bash [giveaway]

Gruber Sez High Res iPad 3

Yesterday we heard rumor of Apple testing a higher-resolution iPad display for a future generation of the device — now the incredibly well informed John Gruber has dropped a note seeming to confirm that the iPad 3 will be 2045×1536. Gruber has a habit of casually mentioning tidbits about upcoming Apple releases in almost-unrelated news stories, where eagle-eyed readers can catch them. Most recently, he linked to an article about reading on the iPad, finishing with the remark:

Resolution independence. These magazines and newspapers that render each “page” as a static 1024 × 768 image are going to look like utter ass on the iPad 3’s 2048 × 1536 retina display. Plus, it’s the fact that these pages are rendered as static images that makes the issues such gargantuan downloads.

“The iPad 3’s 2048 × 1536 retina display.” That’s a money quote if ever there was one.

Samsung Smart Cover Ripoff Briefly Appears, Gets Pulled

Yesterday, 9to5Mac posted about a Samsung approved case for the Galaxy Tab called the “Smart Case.” This utterly blatant copy of the Smart Cover rapidly did the rounds of the tech blogs, and while it wasn’t made by Samsung, it appears to be made by a company called Anymode, which has close family links to Samsung. While this initial report said that Samsung had approved this shameless copy, giving it the “designed for Samsung Mobile” tag, Samsung has now disputed this.

Samsung is now claiming that the accessory was never awarded the ”designed for Samsung Mobile” officially, and that none of the cases have been sold. They released an official blog post saying:

In this case, approval was not given to Anymode for the accessory to feature this official designation. We are working with Anymode to address this oversight and the product has already been removed from the Anymode sales website. The product has not been sold.

Nice try!

Get A Sneak Peek With Star Wars Blu-ray: Early Access

Hardcore Star Wars geeks know that September 16 is a day to mark on their calendars — it’s the day that Star Wars gets an official Blu-ray release, with all six of the movies coming out in high definition with more than 40 hours of bonus content. While we might still want the original cut, the promise of unseen behind the scenes footage has many salivating in anticipation.

Luckily, you’ll soon be able to preview some of those extra features, thanks to a free iOS app from Lucasarts. Star Wars Blu-ray: Early Access will head to the app store tomorrow (July 20th), and will give you just a smattering of what’s in store for the Blu-rays:

The Star Wars Blu-ray: Early Access App will be available for free download at the iTunes store on JULY 20th.

For fans lucky enough to score a ticket to Comic-Con, stop by booth #3528 to check out the App and get an even bigger sneak peek at the Blu-ray Disc and experience one of the Saga’s most iconic moments from a unique, in-universe vantage point!

[via Engadget]

New and updated iPhone and iPad apps for Tuesday, July 19

Every day, TiPb gets flooded with announcements for new and updated iPhone, iPod touch, and iPad apps and games. So every day we pick just a few of the most interesting, the most notable, and simply the most awesome to share with you!

DesignJot: Assists both novice and experienced instructional designers in collaborating with their clients, with the goal of creating engaging training courses. [$4.99 for iPad - iTunes link]

Fingerzilla: A fast-paced, explosive game of utter destruction. Using your own finger(zilla), rain fiery chaos down upon buildings, cars, and people. [Free for iPhone and iPad, with in-app purchases - iTunes link]

NewsFolio: A Google Reader client that helps you find the news that’s important to you. [$0.99 for iPhone - iTunes link]

Precision: A game that will mentally challenge your ability to visually estimate different levels of a meter. [$0.99 for iPhone - iTunes link]

Gogo Navigator USA & CAN: Real-time, turn-by-turn 3D navigation app for the iPhone. Now with Live Traffic available as an in-app purchase. [$29.99 for iPhone - iTunes link]

Any other big app or game releases or updates today?

Have an app you’d love to see featured on TiPb? Email us at iosapps@tipb.com, tell us about your app (include an iTunes link), and we’ll take a look.

ITC Rules For Kodak

The seemingly eternal legal battle between Apple and Kodak continues, with the ITC ruling in Kodak’s favor on July 18th. This was in response to a judge ruling that Kodak didn’t violate Apple’s patents, which Apple then went on to file a complaint over. The ITC has now upheld the original ruling, reconfirming that Kodak did not violate Apple’s patents.

The ruling has caused Kodak’s stocks to rebound slightly, but they’re still down 50% from the beginning of the year.

Meanwhile, the ITC has yet to rule on if Apple has violated some of Kodak’s patents.

[via AppleInsider]

Stay caught up with podcasts with iCatcher! for iPhone and iPad

iCatcher! is a podcast application for iPhone and iPad that downloads your podcasts in the background. It was recently updated so that downloaded podcast episodes are now available through the iTunes File Sharing option.

iCatcher! is available as a universal app for iPhone and iPad and is priced at $1.99. Screenshots after the break.

[iTunes link]

Have an app you’d love to see featured on TiPb? Email us at iosapps@tipb.com, tell us about your app (include an iTunes link), and we’ll take a look.

Samsung Promoting a Smart Cover Knock-off for the Galaxy Tab

Not only is Samsung promoting and marketing a case for its Galaxy Tab tablet that is a knock-off of Apple’s onclick="javascript:pageTracker._trackPageview('/outgoing/www.ipadngravy.com');" target="_blank" title="iPad" href="http://www.ipadngravy.com">iPad 2 Smart Cover, but Samsung did not make sure that it scored points for the creativity that they desperately need. The designers did not even attempt to try to differentiate the case or at least not make the lack of originality so blatant. From the front flap featuring the same design as the real deal to its ability to be folded into a stand in an origami fashion, and even the color options trying to come close to matching the Smart Cover’s variety, the top half of Samsung’s Galaxy Tab could not be anymore of a carbon copy.

But, and this is a big “but,” this is a case as the Smart Case name implies, not a “cover” so Samsung does know how to create something unique! (Exclamation marks can be synonymous with “hey, that was sarcasm.”) They do get credit for adding back and side protection to the Smart Cover formula, to say the least.

Samsung seems oblivious to its recent history with Apple, which involves an ongoing legal battle between the two companies over Samsung’s copycat devices, speaking in both the literal and figurative sense.

Anymode, an accessory supplier with strong ties self-described with a “strong affiliation with Samsung Electronics for key accessories supplier globally,” created the Smart Case for them. It cannot be said what Samsung’s involvement was beyond certifying and promoting it as the premier Galaxy Tab protection.

For the time being the Smart Case is only available in Korea, a place where U.S. lawsuits can simply be shrugged off, as an official accessory for the Galaxy Tab. Well, Samsung did do one thing right even if no lessons have been learned as a result of its legal trouble. If this does make its way over here, then we will know that they are not afraid of implications and the hollow ground that they’re standing on.

[via onclick="javascript:pageTracker._trackPageview('/outgoing/9to5mac.com/2011/07/18/family-ties-earn-this-smart-cover-knock-off-a-samsung-certification-and-a-place-on-their-store-shelves/');" target="_blank" href="http://9to5mac.com/2011/07/18/family-ties-earn-this-smart-cover-knock-off-a-samsung-certification-and-a-place-on-their-store-shelves/">9to5Mac]

Star Wars Blu-ray: Early Access coming to the App Store tomorrow

Star Wars fans are in for a treat this Wednesday with the release of Star Wars Blu-ray: Early Access to the App Store. The app will be a companion for the upcoming Blu-ray collection, The Complete Saga. The app is being released early to coincide with the start of Comic-Con in San Diego.

The App, available for all iDevices including the iPad and iPhone will highlight a sampling of bonus materials featured in the Blu-ray collection, including never-before-seen content sourced from the Lucasfilm Archives such as matte paintings and concept art; prop, maquette and costume turnarounds; supplementary interviews with cast and crew; and more.

The app will be completely free and should be available on July 20. If you are planning on visiting Comic –Con, booth #3528 will have the app on display as well as a sneak peek of the Blu-ray collection. The Blu-ray is not scheduled for release until September 16.

[Engadget]

 

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